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Warn: D3D9DeviceEx::SetRenderState: Unhandled render state D3DRS_MULTISAMPLEANTIALIAS Info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR Info: Presenter: Actual swap chain properties: Info: DXVK: Read 279 valid state cache entries Info: vertexAttributeInstanceRateZeroDivisor : 1 Info: vertexAttributeInstanceRateDivisor : 1 Info: shaderStorageImageWriteWithoutFormat : 1 Info: shaderStorageImageReadWithoutFormat : 0 Info: shaderStorageImageExtendedFormats : 1 Info: VK_KHR_sampler_mirror_clamp_to_edge Info: VK_EXT_shader_demote_to_helper_invocation Info: Device name: : NVIDIA GeForce GT 1030 Warn: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT Info: OpenVR: could not open registry key, status 2 intel graphic of i 8600K make same problems Please can you try this setting if they work on your system or a system with a intel onboard graphic ?. I have a color calibrate display with color munky. this is always switch to off and i can not enable it. the settings i choose without vulkan enableįarbkorrektur deaktiviert mean color correction deactivate. for shadow details there is no suggestion. there is also a nvidia driver update from 08/09/22 i install and do not help I notice there is now a half life version from 27 august 22 non beta. Does work when you are not on the beta branch? The new gui works fine for me there with -gamepadui
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